Monster of the Week
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Michael Sands
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Mark luck to change a roll to 12 (retroactively) or avoid all harm from an injury.
When you reach 4 or more, mark
Unstable.
Whenever you roll and get a total of 6 or less, or when a move tells you to, mark an experience box. When you have filled all five experience boxes, you level up. Erase the marks and pick an **Improvement**
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